Outstanding changes left since forever ago

This commit is contained in:
Thomas Wade 2021-02-28 12:00:26 +10:30
parent 626c54e66a
commit 4c883e91ee
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GPG Key ID: E33647F4AEC4E927

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@ -12,21 +12,20 @@
#include <strings.h>
#include <getopt.h>
#define BUFFERT 512
#define BUFFER_LENGTH 512
#define BACKLOG 1
void usage(char* programName);
int create_server_socket(int port);
struct sockaddr_in sock_serv, sock_clt;
struct sockaddr_in socket_server, socket_client;
int main(int argc, char** argv)
{
int sfd, fd;
unsigned int length = sizeof(struct sockaddr_in);
long int n, m, count = 0;
unsigned int nsid;
ushort clt_port;
char buffer[BUFFERT], filename[256];
ushort client_port;
char buffer[BUFFER_LENGTH], filename[256];
char dst[INET_ADDRSTRLEN];
time_t intps;
struct tm* tmi;
@ -64,6 +63,7 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS);
}
// Set socket options
int yes = 1;
if (setsockopt(sfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
{
@ -71,50 +71,48 @@ int main(int argc, char** argv)
exit(5);
}
int l = sizeof(struct sockaddr_in);
bzero(&sock_serv, l);
// Clear out the server socket address struct
int sockaddr_size = sizeof(struct sockaddr_in);
bzero(&socket_server, sockaddr_size);
/* The following assignment should use; Internet version 4 protocols constant */
sock_serv.sin_family =/* Q) What goes here? */;
/* See; man socket */
// Define properties of server socket address
socket_server.sin_family = AF_INET;
socket_server.sin_port = htons(port);
socket_server.sin_addr.s_addr = htonl(0); // <-- 0.0.0.0, binds to all interfaces
sock_serv.sin_port = htons(atoi(argv[1]));
/* Set the IP address to allow connections on any network interface on the server */
sock_serv.sin_addr.s_addr = htonl(/* Q) What goes here? */);
/* See; man 4 ip */
if (bind(sfd, (struct sockaddr*) &sock_serv, l) == -1)
// Bind the socket to the address
if (bind(sfd, (struct sockaddr*) &socket_server, sockaddr_size) == -1)
{
perror("bind fail");
exit(EXIT_FAILURE);
}
bzero(buffer,BUFFERT);
// Clear message buffer
bzero(buffer, BUFFER_LENGTH);
// Start listening for connections, allowing a maximum of BACKLOG waiting connections
listen(sfd, BACKLOG);
/* accept() takes "struct sockaddr_in" and returns non-negative integer that is a descriptor for the accepted socket.
* The missing arguement in the line below will need to have the *address* of the variable required, as the value is updated when the socket is update. eg, &variable
*/
nsid = accept(sfd, (struct sockaddr*) &sock_clt, /* Q) What goes here? */);
/* See; man 2 accept */
// Block and accept incoming connection
// TODO: Figure out what socklen actually is and why it's here
socklen_t socklen;
nsid = accept(sfd, (struct sockaddr*) &socket_client, &socklen);
//
if (nsid == -1)
{
perror("accept fail");
return EXIT_FAILURE;
exit(EXIT_FAILURE);
}
else
{
if(inet_ntop(AF_INET, &sock_clt.sin_addr, dst, INET_ADDRSTRLEN) == NULL)
if(inet_ntop(AF_INET, &socket_client.sin_addr, dst, INET_ADDRSTRLEN) == NULL)
{
perror("socket error");
exit (4);
}
clt_port = ntohs(sock_clt.sin_port);
printf("connection : %s:%d\n", dst, clt_port);
client_port = ntohs(socket_client.sin_port);
printf("connection : %s:%d\n", dst, client_port);
bzero(filename, 256);
@ -132,9 +130,9 @@ int main(int argc, char** argv)
exit(3);
}
bzero(buffer, BUFFERT);
bzero(buffer, BUFFER_LENGTH);
n = recv(nsid, buffer, BUFFERT, 0);
n = recv(nsid, buffer, BUFFER_LENGTH, 0);
while(n)
{
@ -152,17 +150,16 @@ int main(int argc, char** argv)
count += m;
bzero(buffer, BUFFERT);
bzero(buffer, BUFFER_LENGTH);
n = recv(nsid, buffer, BUFFERT, 0);
n = recv(nsid, buffer, BUFFER_LENGTH, 0);
}
close(sfd);
close(fd);
}
close(nsid);
printf("End of transmission with %s.%d\n", dst, clt_port);
printf("End of transmission with %s.%d\n", dst, client_port);
/* Select the appropriate variable in the following function call argument */
printf("Number of octets received : %ld \n", /* Q) What goes here? */);